Command and Conquer was everything in the ’90s. In this extremely influential real-time strategy series, you’d build a base, gather resources, raise an army and send them to battle, hoping like hell that the enemy had a slightly less powerful force than yours. 

In its second entry, Red Alert, the series’ formula crystallized, and the goofy story went into alternate history: the game starts with Albert Einstein erasing Adolf Hitler from reality, leading to a version of the 20th century where Stalin’s Soviet Union is at constant war with the Allies. Unit types became more colorful, weird and sci-fi, giving the series a personality that’s otherwise so elusive in games about military units blowing each other up. 

Source Article