Valorant, the new team-based multiplayer shooter from Riot Games, is a brave undertaking. Launching a brand new, competitive first-person shooter in an already saturated market is a major risk. But if any developer is up for the task, it’s Riot Games. After all, the developer built League of Legends from scratch and turned it into a household name in PC gaming circles. It’s also an incredibly popular esport, too.

However, despite the pedigree of its creator, Valorant has a Herculean task if it wants to thrive among the giants of competitive shooters. Is it an instant contender, then, or does Riot still have work to do? Let’s take a look.

 Time to fight 

(Image credit: Riot Games)

Valorant’s gameplay can be closely compared to that of Counter-Strike: Global Offensive (CS:GO). It’s a precision-based, 5v5 tactical shooter that focuses on accuracy and crosshair placement above all else, which can admittedly be punishing for newcomers. You need to aim for the head, try to control bullet spray and recoil from a variety of guns, and there are no respawns if you die during a round. The twist, of course, is that Valorant has a clever character class system, along with nine Agents who each have their own abilities – but we’ll get to that in a moment. 

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